It's Wednesday my dudes, time for a Hotfix!


This post will be brief, it's just a small hotfix to a handful of bugs and some minor changes, this update is optional.
You may re-download the game or use the updater to get it.

Bug fixes:

- Zoom will now be correctly increased when switching out from Gewehr

- Removed the debug Gantling from (0,0) in online mode

- The Gewehr shot will now will register correctly at greater distances

- Player portrait will always be visible

- Saving a ship for the first time will display the load button correctly

- Selection will not stop working randomly no more

- Weapons will no longer resist to be attached

- Solved the bug that caused the grandfather paradox

- Collision effect now is less laggy

- The game will no longer crash while in main menu

- Management mode button is now visible again


Changes:

- Background was changed a little bit to be somewhat darker and also increase performance 

- Many graphic effects were remade

- Collision damage formula was tweaked to better represent collisions

- Saw will now take damage when trying to cut an armored target

- Saw has it damage increased to 100/s

- The ship loading was tweaked to recognize different chassis

- Dragging debris around now should feel smoother 

- Both thrusters have its trails reworked to a more cleaner version

- Thruster of Speed and Saw blade got it's graphic remade

- Projectiles will be more visible

- Mass weapons(Gantling, Nano Spray and Voidflak) now apply recoil correctly

- Kinetic impactors and bombs are now faster (x4, x5 respectively)

- Gantling has it damage decreased from 15 per shot to 5, but has it cooldown decreased to 100 ms instead of 400 ms

- Shields area now seem smoother 


Additions:

- Added a small blueprint preview on hovering the load button

- Visual cue for debri destruction and scoring hits

Files

VoidStrike-Installer.exe 41 MB
Mar 04, 2021
VoidStrike-linux.zip 29 MB
Mar 04, 2021

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